added LoopState datatype for more precise control
This commit is contained in:
66
loopstate.go
Normal file
66
loopstate.go
Normal file
@ -0,0 +1,66 @@
|
|||||||
|
package mpvipc
|
||||||
|
|
||||||
|
import (
|
||||||
|
"fmt"
|
||||||
|
"reflect"
|
||||||
|
"strconv"
|
||||||
|
"strings"
|
||||||
|
)
|
||||||
|
|
||||||
|
type LoopState int
|
||||||
|
|
||||||
|
const (
|
||||||
|
LoopInfinite LoopState = -2
|
||||||
|
LoopForced LoopState = -1
|
||||||
|
LoopInvalid LoopState = 0
|
||||||
|
LoopNo LoopState = 1
|
||||||
|
)
|
||||||
|
|
||||||
|
func Loop(amount int) LoopState {
|
||||||
|
if amount < int(LoopInfinite) {
|
||||||
|
amount = int(LoopInfinite)
|
||||||
|
} else if amount == 0 {
|
||||||
|
amount = int(LoopNo)
|
||||||
|
}
|
||||||
|
|
||||||
|
return LoopState(amount)
|
||||||
|
}
|
||||||
|
|
||||||
|
func ParseLoopState(value any) (LoopState, error) {
|
||||||
|
switch v := value.(type) {
|
||||||
|
case string:
|
||||||
|
switch strings.ToLower(v) {
|
||||||
|
case "no":
|
||||||
|
return LoopNo, nil
|
||||||
|
case "inf":
|
||||||
|
return LoopInfinite, nil
|
||||||
|
case "force":
|
||||||
|
return LoopForced, nil
|
||||||
|
}
|
||||||
|
case int:
|
||||||
|
return Loop(v), nil
|
||||||
|
case float64:
|
||||||
|
return Loop(int(v)), nil
|
||||||
|
case bool:
|
||||||
|
if v {
|
||||||
|
return LoopInfinite, nil
|
||||||
|
} else {
|
||||||
|
return LoopNo, nil
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return LoopInvalid, fmt.Errorf("could not parse value as valid loop state: %#v (type: %#v)", value, reflect.TypeOf(value).Name())
|
||||||
|
}
|
||||||
|
|
||||||
|
func (s LoopState) String() string {
|
||||||
|
switch s {
|
||||||
|
case LoopInfinite:
|
||||||
|
return "inf"
|
||||||
|
case LoopNo:
|
||||||
|
return "no"
|
||||||
|
case LoopForced:
|
||||||
|
return "force"
|
||||||
|
default:
|
||||||
|
return strconv.Itoa(int(s))
|
||||||
|
}
|
||||||
|
}
|
18
props_get.go
18
props_get.go
@ -157,10 +157,20 @@ func GetPropertyList(socket string) ([]string, error) {
|
|||||||
return GetProperty[[]string](socket, "property-list")
|
return GetProperty[[]string](socket, "property-list")
|
||||||
}
|
}
|
||||||
|
|
||||||
func GetLoopFile(socket string) (bool, error) {
|
func GetLoopFile(socket string) (LoopState, error) {
|
||||||
return GetProperty[bool](socket, "loop-file")
|
value, err := GetProperty[any](socket, "loop-file")
|
||||||
|
if err != nil {
|
||||||
|
return LoopInvalid, err
|
||||||
|
}
|
||||||
|
|
||||||
|
return ParseLoopState(value)
|
||||||
}
|
}
|
||||||
|
|
||||||
func GetLoopPlaylist(socket string) (bool, error) {
|
func GetLoopPlaylist(socket string) (LoopState, error) {
|
||||||
return GetProperty[bool](socket, "loop-playlist")
|
value, err := GetProperty[any](socket, "loop-playlist")
|
||||||
|
if err != nil {
|
||||||
|
return LoopInvalid, err
|
||||||
|
}
|
||||||
|
|
||||||
|
return ParseLoopState(value)
|
||||||
}
|
}
|
||||||
|
@ -26,10 +26,10 @@ func SetPlaylistPosition(socket string, index int) error {
|
|||||||
return SetProperty(socket, "playlist-pos", index)
|
return SetProperty(socket, "playlist-pos", index)
|
||||||
}
|
}
|
||||||
|
|
||||||
func SetLoopFile(socket string, loopFile bool) error {
|
func SetLoopFile(socket string, loopFile LoopState) error {
|
||||||
return SetProperty(socket, "loop-file", loopFile)
|
return SetProperty(socket, "loop-file", loopFile.String())
|
||||||
}
|
}
|
||||||
|
|
||||||
func SetLoopPlaylist(socket string, loopPlaylist bool) error {
|
func SetLoopPlaylist(socket string, loopPlaylist LoopState) error {
|
||||||
return SetProperty(socket, "loop-playlist", loopPlaylist)
|
return SetProperty(socket, "loop-playlist", loopPlaylist.String())
|
||||||
}
|
}
|
||||||
|
@ -47,7 +47,7 @@ func SendCommand[T any](socket string, cmd *Command) (*Response[T], error) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func GetProperty[T any](socket string, propertyName string) (T, error) {
|
func GetProperty[T any](socket string, propertyName string) (T, error) {
|
||||||
cmd := &Command{[]interface{}{"get_property", propertyName}}
|
cmd := &Command{[]any{"get_property", propertyName}}
|
||||||
resp, err := SendCommand[T](socket, cmd)
|
resp, err := SendCommand[T](socket, cmd)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
return *new(T), err
|
return *new(T), err
|
||||||
@ -61,7 +61,7 @@ func GetProperty[T any](socket string, propertyName string) (T, error) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func SetProperty[T any](socket string, propertyName string, propertyValue T) error {
|
func SetProperty[T any](socket string, propertyName string, propertyValue T) error {
|
||||||
cmd := &Command{[]interface{}{"set_property", propertyName, propertyValue}}
|
cmd := &Command{[]any{"set_property", propertyName, propertyValue}}
|
||||||
resp, err := SendCommand[T](socket, cmd)
|
resp, err := SendCommand[T](socket, cmd)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
return err
|
return err
|
||||||
|
Reference in New Issue
Block a user