improved UnreadString
This commit is contained in:
		| @ -46,8 +46,8 @@ func (r *Reader) UnreadRune() error { | ||||
| 	return nil | ||||
| } | ||||
|  | ||||
| // UnreadString calls UnreadRune for each rune in str | ||||
| // The actual runes are irrelevant. | ||||
| // UnreadString calls UnreadRune for each rune in str + one addtional rune for the separator rune | ||||
| // The actual runes in str are irrelevant. | ||||
| // Only the rune count of str determines the amount of UnreadRune calls. | ||||
| // The first error occured will be returned immediately. | ||||
| func (r *Reader) UnreadString(str string) error { | ||||
| @ -57,7 +57,7 @@ func (r *Reader) UnreadString(str string) error { | ||||
| 			return err | ||||
| 		} | ||||
| 	} | ||||
| 	return nil | ||||
| 	return r.UnreadRune() | ||||
| } | ||||
|  | ||||
| // StringWhile reads runes and calls f for each one. | ||||
|  | ||||
		Reference in New Issue
	
	Block a user
	 Timon Ringwald
					Timon Ringwald