package niri import "encoding/json" type WindowLayout struct { PosInScrollingLayout Option[[2]int] `json:"pos_in_scrolling_layout"` TileSize [2]float64 `json:"tile_size"` WindowSize [2]int `json:"window_size"` TilePosInWorkspaceView Option[[2]float64] `json:"tile_pos_in_workspace_view"` WindowOffsetInTile [2]float64 `json:"window_offset_in_tile"` } func (m WindowLayout) String() string { data, _ := json.MarshalIndent(m, "", "\t") return string(data) }